Dir 4.8 2 struct pointers in a Translation unit
Posted: Fri Feb 13, 2015 9:46 am
What happens if there are 2 pointers to a struct/union in a translation unit. One which accesses the details of the struct/union and the other does not. For Example:
File1.h
File1.c
File1.h
Code: Select all
struct X { int32_t i1 };
typedef struct X * ptrX;
extern void use_ptrX ( ptrX p );
File1.c
Code: Select all
void fn ( ptrX a, ptrX b )
{ /* no reference to a->i1 in translation unit - does the type of "a" need to be opaque? */
use_ptrX ( a );
use_int32 ( b -> i1 ) ;
}